Conjure demon 5e3/1/2024 It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action. The demon chooses what to summon and attempts a magical summoning.Ī yochlol has a 50 percent chance of summoning one yochlol.Ī summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can’t summon other demons. While poisoned in this way, the target is incapacitated. Each time that creature starts its turn with the yochlol in its space, the creature must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. While in mist form, the yochlol can enter a creature’s space and stop there. It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to nonmagical damage. It has a flying speed of 30 feet, can hover, and can pass through any space that isn’t airtight. And Summon Greater Demon says you can use demon's true name, but not whether any particular type of demon does or does not have true name. While in mist form, the yochlol is incapacitated and can’t speak. The section on demon true names is explicit that not all demons have true name (as compared to devils, where it is specifically mentioned all devils except lemur do have true names). Any equipment it is wearing or carrying is also transformed. The yochlol transforms into toxic mist or reverts to its true form. Hit: 5 (1d6 + 2) bludgeoning (piercing in spider form) damage plus 21 (6d6) poison damage. Melee Weapon Attack: +6 to hit, reach 5 ft. The yochlol ignores movement restrictions caused by webbing. The yochlol can innately cast the following spells, requiring no material components: The yochlol’s spellcasting ability is Charisma (spell save DC 14). The yochlol can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. The yochlol has advantage on saving throws against spells and other magical effects. Any equipment it is wearing or carrying isn’t transformed. Its statistics are the same in each form. The yochlol can use its action to polymorph into a form that resembles a female drow or giant spider, or back into its true form. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.Shapechanger. The demon chooses what to summon and attempts a magical summoning.Ī glabrezu has a 30 percent chance of summoning 1d3 vrocks, 1d2 hezrous, or one glabrezu.Ī summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. The glabrezu has two pincers, each of which can grapple only one target.įist. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Alternatively, it makes two attacks with its pincers and casts one spell. The glabrezu makes four attacks: two with its pincers and two with its fists. The glabrezu has advantage on saving throws against spells and other magical effects. The glabrezu can innately cast the following spells, requiring no material components:Īt will: Darkness, Detect Magic, Dispel Magicġ/day each: Confusion, Fly, Power Word Stun The glabrezu's spellcasting ability is Intelligence (spell save DC 16). Senses: truesight 120 ft., passive Perception 13 Saving Throws: Str +9, Con +9, Wis +7, Cha +7ĭamage Resistances: cold, fire, lightning bludgeoning, piercing, and slashing from nonmagical attacks
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